head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
Columbia's sky-rail shooter wrapped in dimensional intrigue.

Execution · Practiced Mastery
A cinematic action sequel through Viking-age Iceland.
BioShock Infinite leans Execution (Practiced Mastery); Senua's Saga: Hellblade II leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
BioShock Infinite
Skyline traversal and aiming reward inputs.
Senua's Saga: Hellblade II
Set-piece combat needs timing.
BioShock Infinite leans a little harder on reads, though the gap is small.
BioShock Infinite
Enemies scripted in arena waves.
Senua's Saga: Hellblade II
Encounters are scripted.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
BioShock Infinite
Loot drops mildly randomized.
Senua's Saga: Hellblade II
Minimal randomness.
BioShock Infinite leans a little harder on optimization, though the gap is small.
BioShock Infinite
Gear, vigors, weapon picks straightforward.
Senua's Saga: Hellblade II
Linear progression, few systems.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.