head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Execution · Pure Mechanics
Frame-precise rhythm-platforming execution on fully deterministic tracks.

Execution · Pure Mechanics
The full-band rhythm game whose setlist and feel made it the genre's high-water mark.
Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien leans Execution (Pure Mechanics); Rock Band 2 leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien
Frame-tight rhythm inputs on fixed tracks are everything
Rock Band 2
Guitar, drum, and vocal accuracy on expert charts
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien
No opponent; the track never adapts
Rock Band 2
Charts never respond
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien
Levels are fully deterministic
Rock Band 2
Fixed setlist charts
Rock Band 2 leans a little harder on optimization, though the gap is small.
Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien
Memorising layouts helps but execution still gates clears
Rock Band 2
Overdrive activation paths decide leaderboard scores
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.
full breakdown
Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien →
full breakdown
Rock Band 2 →