head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Fan-built ground-up remake of Half-Life with a reimagined Xen.

Execution · Practiced Mastery
A co-op wave shooter where squads hold corridors against escalating specimen hordes for cash and headshots.
Black Mesa leans Execution (Practiced Mastery); Killing Floor leans Execution (Practiced Mastery).
Killing Floor leans a little harder on execution, though the gap is small.
Black Mesa
Classic FPS aim and platforming sequences
Killing Floor
Headshots on zeds, kiting, weld timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Black Mesa
Marines and aliens follow set scripts
Killing Floor
Zeds follow fixed behaviours, never model you
Killing Floor leans a little harder on variance, though the gap is small.
Black Mesa
Minor enemy placement surprises first run
Killing Floor
Spawn waves randomise but quickly become familiar
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Black Mesa
Route, resource, and encounter knowledge
Killing Floor
Perk levelling, holdout spots, dosh economy solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.