head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Systems & Chaos
Gothic adventure testing methodical puzzle solving through a fixed mystery plot.

Optimization · Systems & Chaos
1940s detective procedural built around crime scenes and reading scripted interrogation tells.
Black Mirror III: Final Fear leans Optimization (Systems & Chaos); L.A. Noire leans Optimization (Systems & Chaos).
L.A. Noire leans a little harder on execution, though the gap is small.
Black Mirror III: Final Fear
Pointing and clicking carries no physical ceiling
L.A. Noire
Light shooting and driving, very forgiving
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Black Mirror III: Final Fear
A scripted gothic mystery with no adapting adversary
L.A. Noire
Suspects follow fixed scripts, never adapt
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Black Mirror III: Final Fear
The mystery's truths are hidden until uncovered
L.A. Noire
Interrogation tells and clues hidden until discovered
Black Mirror III: Final Fear leans a little harder on optimization, though the gap is small.
Black Mirror III: Final Fear
Inventory puzzles have single fixed solutions
L.A. Noire
Evidence chains and question choices have fixed correct answers
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.