head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Pure Optimization
God game about winning worshippers through miracles and training a giant pet creature.

Optimization · Pure Optimization
Maxis simulation where you guide a black ant colony to conquer a suburban yard.
Black & White leans Optimization (Pure Optimization); SimAnt leans Optimization (Pure Optimization).
SimAnt leans a little harder on execution, though the gap is small.
Black & White
Gesture-cast miracles; minimal dexterity stakes
SimAnt
Light direct ant control; spider dodging is mild dexterity.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Black & White
Rival gods follow scripted strategies
SimAnt
Red colony AI is scripted behaviour, never models you.
SimAnt leans a little harder on variance, though the gap is small.
Black & White
Creature learning quirks surprise first plays
SimAnt
Spider, rain, lawnmower and yard events are random hazards.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Black & White
Village economy, belief spread, and creature training
SimAnt
Caste ratios, pheromone trails and expansion order are solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.