head to head
SimAnt asks more than The Elder Scrolls V: Skyrim, and the gap is variance.

Optimization · Pure Optimization
Maxis simulation where you guide a black ant colony to conquer a suburban yard.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
SimAnt leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
The Elder Scrolls V: Skyrim leans a little harder on execution, though the gap is small.
SimAnt
Light direct ant control; spider dodging is mild dexterity.
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
SimAnt
Red colony AI is scripted behaviour, never models you.
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
SimAnt leans clearly harder on variance.
SimAnt
Spider, rain, lawnmower and yard events are random hazards.
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
SimAnt
Caste ratios, pheromone trails and expansion order are solvable.
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.