head to head
Blade RunnervsCandy Crush Jelly Saga
Blade Runner leans Variance (Systems & Chaos); Candy Crush Jelly Saga leans Variance (Systems & Chaos).
Blade RunnerCandy Crush Jelly Saga
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 1
Candy Crush Jelly Saga leans harder on reads: Solo with no opponent to predict
Variance6 vs 6
Even - both lean on variance about the same.
Optimization5 vs 6
Candy Crush Jelly Saga leans harder on optimization: Planning matches and combos within constraints rewards play
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

