head to head
Blade Runner asks more than McPixel, and the gap is optimization.

Variance · Systems & Chaos
Detective work against randomised suspect identities that reshuffle every playthrough.

Variance · Pure Chaos
Trial-and-error absurdist gags where guessing the joke is the whole game.
Blade Runner leans Variance (Systems & Chaos); McPixel leans Variance (Pure Chaos).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Blade Runner
Point-and-click investigation, no dexterity required
McPixel
One click per gag, no dexterity
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Blade Runner
Suspects follow branching scripts, not adaptive minds
McPixel
Pure authored absurdity, no adversary
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Blade Runner
Replicant identities are randomised each playthrough
McPixel
Gag outcomes are deliberately unguessable until tried
Blade Runner leans clearly harder on optimization.
Blade Runner
Evidence chains and questioning routes reward systematic detective work
McPixel
Once outcomes are known each scene is trivially solved
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.