head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Variance · Systems & Chaos
Detective work against randomised suspect identities that reshuffle every playthrough.

Variance · Systems & Chaos
Excavating a town's hidden history through unguided, methodical deduction.
Blade Runner leans Variance (Systems & Chaos); The Painscreek Killings leans Variance (Systems & Chaos).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Blade Runner
Point-and-click investigation, no dexterity required
The Painscreek Killings
Walking and photographing, nothing physical
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Blade Runner
Suspects follow branching scripts, not adaptive minds
The Painscreek Killings
An empty town - no one to outwit
The Painscreek Killings leans a little harder on variance, though the gap is small.
Blade Runner
Replicant identities are randomised each playthrough
The Painscreek Killings
The entire mystery is hidden information to excavate
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Blade Runner
Evidence chains and questioning routes reward systematic detective work
The Painscreek Killings
Cross-referencing keys, dates and letters is methodical deduction
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.