head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
A grim 2D action metroidvania steeped in religious horror.

Execution · Practiced Mastery
Dracula stalks a modern city in a combo-driven action sequel mixing whip combat with stealth detours.
Blasphemous leans Execution (Practiced Mastery); Castlevania: Lords of Shadow 2 leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Blasphemous
Punishing 2D combat and platforming
Castlevania: Lords of Shadow 2
Whip combos and dodge timing carry combat encounters
Blasphemous leans a little harder on reads, though the gap is small.
Blasphemous
Scripted bosses
Castlevania: Lords of Shadow 2
Bosses cycle scripted phases; stealth foes patrol fixed routes
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Blasphemous
Static world
Castlevania: Lords of Shadow 2
Modern-city detours are authored, not random
Castlevania: Lords of Shadow 2 leans a little harder on optimization, though the gap is small.
Blasphemous
Rosary bead builds and routing
Castlevania: Lords of Shadow 2
Void/Chaos resource juggling and mastery grind are mappable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.