head to head

Blasphemous cover artvsForced cover art

BlasphemousvsForced

Blasphemous leans Execution (Practiced Mastery); Forced leans Execution (Practiced Mastery).

EXECUTION6 /10READS1 /10VARIANCE1 /10OPTIMIZATION5 /10
BlasphemousForced

Axis by axis

Execution6 vs 6

Even - both lean on execution about the same.

Reads1 vs 0

Blasphemous leans harder on reads: Scripted bosses

Variance1 vs 1

Even - both lean on variance about the same.

Optimization5 vs 6

Forced leans harder on optimization: Orb routing and team role assignments are puzzle solutions

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Blasphemous

full breakdown

Forced