head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
A grim 2D action metroidvania steeped in religious horror.

Execution · Practiced Mastery
A modern brawler-RPG where Kyoko and Misako punch their way across River City to rescue their boyfriends.
Blasphemous leans Execution (Practiced Mastery); River City Girls leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Blasphemous
Punishing 2D combat and platforming
River City Girls
Combos, dodges, and juggle timing drive fights
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Blasphemous
Scripted bosses
River City Girls
Enemy patterns are fixed and learnable
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Blasphemous
Static world
River City Girls
Hand-placed encounters; little randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Blasphemous
Rosary bead builds and routing
River City Girls
Move purchases, food stats, and accessory builds matter
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.