head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Execution · Practiced Mastery
A grim 2D action metroidvania steeped in religious horror.

Execution · Practiced Mastery
An open-world superhero brawler where Spider-Man swaps suits mid-combo during a symbiote invasion of Manhattan.
Blasphemous leans Execution (Practiced Mastery); Spider-Man: Web of Shadows leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Blasphemous
Punishing 2D combat and platforming
Spider-Man: Web of Shadows
Air combos and web-strike chains reward fast hands
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Blasphemous
Scripted bosses
Spider-Man: Web of Shadows
Symbiote hordes attack on fixed scripts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Blasphemous
Static world
Spider-Man: Web of Shadows
City events are predictable filler
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Blasphemous
Rosary bead builds and routing
Spider-Man: Web of Shadows
Red-versus-black suit choice and upgrade paths are solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.