head to head
BlasphemousvsTMNT: Shredder's Revenge
Blasphemous leans Execution (Practiced Mastery); TMNT: Shredder's Revenge leans Execution (Practiced Mastery).
BlasphemousTMNT: Shredder's Revenge
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads1 vs 2
TMNT: Shredder's Revenge leans harder on reads: All enemies are scripted; no adaptive opponent
Variance1 vs 2
TMNT: Shredder's Revenge leans harder on variance: Enemy placement is fixed per stage
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

