head to head
BlasphemousvsTomb Raider (2013)
Blasphemous leans Execution (Practiced Mastery); Tomb Raider (2013) leans Execution (Practiced Mastery).
BlasphemousTomb Raider (2013)
Axis by axis
Execution6 vs 5
Blasphemous leans harder on execution: Punishing 2D combat and platforming
Reads1 vs 1
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 4
Blasphemous leans harder on optimization: Rosary bead builds and routing
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

