head to head
Boneworks asks more than Red Dead Redemption 2, and the gap is execution.

Execution · Practiced Mastery
A physics-driven VR shooter where every object and fight obeys simulated weight.

Execution · Practiced Mastery
A cinematic open-world western leaning on shooting feel and atmosphere.
Boneworks leans Execution (Practiced Mastery); Red Dead Redemption 2 leans Execution (Practiced Mastery).
Boneworks leans clearly harder on execution.
Boneworks
Full-physics VR aiming, climbing, and melee demand body control
Red Dead Redemption 2
Gunplay and Dead Eye reward aim and timing.
Red Dead Redemption 2 leans a little harder on reads, though the gap is small.
Boneworks
Enemies are simple scripted AI
Red Dead Redemption 2
Enemies use scripted AI patterns, not adaptation.
Red Dead Redemption 2 leans a little harder on variance, though the gap is small.
Boneworks
Physics jank adds noise, not hidden information
Red Dead Redemption 2
Some hunting and weather randomness, lightly hidden.
Boneworks leans a little harder on optimization, though the gap is small.
Boneworks
Puzzle solutions and item routes are fixed
Red Dead Redemption 2
Loadouts and routes solvable but loose.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.