head to head
Borderlands 2 asks more than Corpse Party: Book of Shadows, and the gap is execution.

Optimization · Systems & Chaos
Loot-shooter RPG built on gear chasing.

Optimization · Systems & Chaos
A horror visual novel testing careful choice-mapping to avoid hidden bad endings.
Borderlands 2 leans Optimization (Systems & Chaos); Corpse Party: Book of Shadows leans Optimization (Systems & Chaos).
Borderlands 2 leans clearly harder on execution.
Borderlands 2
Aim matters but generous hit feel
Corpse Party: Book of Shadows
Visual-novel navigation needs only reading
Borderlands 2 leans a little harder on reads, though the gap is small.
Borderlands 2
Enemies are scripted loot fodder
Corpse Party: Book of Shadows
No adaptive opponent in the cursed school
Borderlands 2 leans clearly harder on variance.
Borderlands 2
Procedurally generated weapon drops vary
Corpse Party: Book of Shadows
Wrong-end triggers are hidden until discovered
Borderlands 2 leans clearly harder on optimization.
Borderlands 2
Skill trees and gear math heavily solved
Corpse Party: Book of Shadows
Mapping flags and choices to endings is the only system
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.