head to head
Borderlands 2 asks more than Fear & Hunger 2: Termina, and the gap is execution.

Optimization · Systems & Chaos
Loot-shooter RPG built on gear chasing.

Variance · Systems & Chaos
A brutal, unforgiving survival RPG steeped in horror and punishing randomness.
Borderlands 2 leans Optimization (Systems & Chaos); Fear & Hunger 2: Termina leans Variance (Systems & Chaos).
Borderlands 2 leans clearly harder on execution.
Borderlands 2
Aim matters but generous hit feel
Fear & Hunger 2: Termina
minimal action, turn-based combat inputs
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands 2
Enemies are scripted loot fodder
Fear & Hunger 2: Termina
enemies scripted/random, no true adaptation
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands 2
Procedurally generated weapon drops vary
Fear & Hunger 2: Termina
brutal RNG in combat and survival events
Borderlands 2 leans clearly harder on optimization.
Borderlands 2
Skill trees and gear math heavily solved
Fear & Hunger 2: Termina
resource management and builds are solvable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.