head to head
Borderlands 2 asks more than For the King, and the gap is execution.

Optimization · Systems & Chaos
Loot-shooter RPG built on gear chasing.

Variance · Systems & Chaos
Managing dice-roll risk across randomly generated maps with careful party planning.
Borderlands 2 leans Optimization (Systems & Chaos); For the King leans Variance (Systems & Chaos).
Borderlands 2 leans clearly harder on execution.
Borderlands 2
Aim matters but generous hit feel
For the King
Turn-based slot rolls need no dexterity
Borderlands 2 leans a little harder on reads, though the gap is small.
Borderlands 2
Enemies are scripted loot fodder
For the King
Enemies follow simple deterministic combat AI
For the King leans a little harder on variance, though the gap is small.
Borderlands 2
Procedurally generated weapon drops vary
For the King
Dice-roll combat and random maps dominate single runs
Borderlands 2 leans a little harder on optimization, though the gap is small.
Borderlands 2
Skill trees and gear math heavily solved
For the King
Focus economy, routing and loadout play beat the odds
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.