head to head
For the King asks more than L.A. Noire, and the gap is variance.

Variance · Systems & Chaos
Managing dice-roll risk across randomly generated maps with careful party planning.

Optimization · Systems & Chaos
1940s detective procedural built around crime scenes and reading scripted interrogation tells.
For the King leans Variance (Systems & Chaos); L.A. Noire leans Optimization (Systems & Chaos).
L.A. Noire leans a little harder on execution, though the gap is small.
For the King
Turn-based slot rolls need no dexterity
L.A. Noire
Light shooting and driving, very forgiving
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
For the King
Enemies follow simple deterministic combat AI
L.A. Noire
Suspects follow fixed scripts, never adapt
For the King leans clearly harder on variance.
For the King
Dice-roll combat and random maps dominate single runs
L.A. Noire
Interrogation tells and clues hidden until discovered
For the King leans clearly harder on optimization.
For the King
Focus economy, routing and loadout play beat the odds
L.A. Noire
Evidence chains and question choices have fixed correct answers
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.