head to head
Borderlands 2 asks more than Reventure, and the gap is execution.

Optimization · Systems & Chaos
Loot-shooter RPG built on gear chasing.

Variance · Systems & Chaos
Tests experimental curiosity in hunting a hundred hidden endings, then routing them.
Borderlands 2 leans Optimization (Systems & Chaos); Reventure leans Variance (Systems & Chaos).
Borderlands 2 leans clearly harder on execution.
Borderlands 2
Aim matters but generous hit feel
Reventure
Light platforming rarely blocks an ending
Borderlands 2 leans a little harder on reads, though the gap is small.
Borderlands 2
Enemies are scripted loot fodder
Reventure
Every outcome is authored, no adapting opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands 2
Procedurally generated weapon drops vary
Reventure
A hundred hidden endings are the discovery engine
Borderlands 2 leans clearly harder on optimization.
Borderlands 2
Skill trees and gear math heavily solved
Reventure
Routing each ending efficiently becomes the late-game puzzle
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.