head to head
Borderlands 2 asks more than State of Decay 2, and the gap is execution.

Optimization · Systems & Chaos
Loot-shooter RPG built on gear chasing.

Optimization · Systems & Chaos
Managing a survivor community's economy and risk under permadeath randomness.
Borderlands 2 leans Optimization (Systems & Chaos); State of Decay 2 leans Optimization (Systems & Chaos).
Borderlands 2 leans clearly harder on execution.
Borderlands 2
Aim matters but generous hit feel
State of Decay 2
Combat is forgiving; stealth and swings need modest timing
Borderlands 2 leans a little harder on reads, though the gap is small.
Borderlands 2
Enemies are scripted loot fodder
State of Decay 2
Zombies and hostile NPCs follow randomised scripts
Borderlands 2 leans a little harder on variance, though the gap is small.
Borderlands 2
Procedurally generated weapon drops vary
State of Decay 2
Permadeath, infestations and survivor traits randomise each community
Borderlands 2 leans a little harder on optimization, though the gap is small.
Borderlands 2
Skill trees and gear math heavily solved
State of Decay 2
Base building, resource routing and survivor management drive survival
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.