head to head
Borderlands 2 asks more than The Outlast Trials, and the gap is optimization.

Optimization · Systems & Chaos
Loot-shooter RPG built on gear chasing.

Variance · Systems & Chaos
Co-op horror trials with randomized stalkers and objective runs.
Borderlands 2 leans Optimization (Systems & Chaos); The Outlast Trials leans Variance (Systems & Chaos).
Borderlands 2 leans clearly harder on execution.
Borderlands 2
Aim matters but generous hit feel
The Outlast Trials
Sneaking, sprinting, and tool timing
Borderlands 2 leans a little harder on reads, though the gap is small.
Borderlands 2
Enemies are scripted loot fodder
The Outlast Trials
Enemies hunt by rules, not by modeling you
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands 2
Procedurally generated weapon drops vary
The Outlast Trials
Randomized variants, item spawns, and patrols per trial
Borderlands 2 leans clearly harder on optimization.
Borderlands 2
Skill trees and gear math heavily solved
The Outlast Trials
Rig builds, objectives knowledge, and co-op coordination
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.