head to head
Borderlands 2 asks more than Warhammer 40,000: Chaos Gate - Daemonhunters, and the gap is execution.

Optimization · Systems & Chaos
Loot-shooter RPG built on gear chasing.

Optimization · Systems & Chaos
Optimizing Grey Knight loadouts and campaign decisions against escalating Bloom infection timers.
Borderlands 2 leans Optimization (Systems & Chaos); Warhammer 40,000: Chaos Gate - Daemonhunters leans Optimization (Systems & Chaos).
Borderlands 2 leans clearly harder on execution.
Borderlands 2
Aim matters but generous hit feel
Warhammer 40,000: Chaos Gate - Daemonhunters
Turn-based; Willpower and cover angle require spatial not twitch skill
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands 2
Enemies are scripted loot fodder
Warhammer 40,000: Chaos Gate - Daemonhunters
Chaos AI follows scripted threat escalation patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands 2
Procedurally generated weapon drops vary
Warhammer 40,000: Chaos Gate - Daemonhunters
Nemesis Force activations, random Bloom spread, and loot drops create variance
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands 2
Skill trees and gear math heavily solved
Warhammer 40,000: Chaos Gate - Daemonhunters
Grey Knight wargear, psychic powers, and campaign priority are tightly optimizable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.