head to head
BorderlandsvsOnce Human
Borderlands leans Optimization (Practiced Mastery); Once Human leans Optimization (Practiced Mastery).
BorderlandsOnce Human
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 5
Once Human leans harder on variance: Deviant spawn composition and loot tables carry meaningful randomness
Optimization6 vs 7
Once Human leans harder on optimization: Scenario tech tree, base construction, and gear crafting are solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

