head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Practiced Mastery
The original loot-driven co-op shooter set on the bandit world of Pandora.

Execution · Practiced Mastery
A survival horror shooter about managing trust and paranoia among squadmates.
Borderlands leans Optimization (Practiced Mastery); The Thing: Remastered leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands
Standard FPS aim; numbers matter more than precision
The Thing: Remastered
aim and movement in survival combat
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands
Bandits and skags are scripted
The Thing: Remastered
scripted creature AI, no true adaptation
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Borderlands
Procedural loot drops gate your power
The Thing: Remastered
trust system and infection randomness
Borderlands leans a little harder on optimization, though the gap is small.
Borderlands
Builds, gear math, and farming routes dominate
The Thing: Remastered
squad trust management and resource strategy
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.