head to head
BraidvsTrine
Braid leans Optimization (Pure Optimization); Trine leans Optimization (Pure Optimization).
BraidTrine
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance0 vs 1
Trine leans harder on variance: Levels are static and fully visible
Optimization9 vs 7
Braid leans harder on optimization: Understanding each world's time-manipulation rule and its exact solution is the game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

