head to head
BrinkvsResistance 2
Brink leans Execution (Competitive PvP); Resistance 2 leans Execution (Pure Mechanics).
BrinkResistance 2
Axis by axis
Execution7 vs 7
Even - both lean on execution about the same.
Reads5 vs 4
Brink leans harder on reads: Human teams contest objectives and flank routes
Variance2 vs 1
Brink leans harder on variance: Spawn and objective chaos adds noise
Optimization4 vs 4
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

