head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Pure Mechanics
An explosively destructible run-and-gun starring parody action-movie heroes.

Execution · Pure Mechanics
Rotary-stick aim and dodge execution through memorisable time-travel arenas.
Broforce leans Execution (Pure Mechanics); Time Soldiers leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Broforce
Run-and-gun reflexes amid constant explosions
Time Soldiers
Rotary aiming while dodging in all directions is the test
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Broforce
Enemies are dumb scripts
Time Soldiers
Era enemies and bosses are fixed arcade patterns
Broforce leans a little harder on variance, though the gap is small.
Broforce
Random bro assignments and destructible chaos shake runs
Time Soldiers
Time-period order shifts slightly between credits
Broforce leans a little harder on optimization, though the gap is small.
Broforce
Knowing each bro's kit and level layouts helps
Time Soldiers
Power-up management and boss knowledge help modestly
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.