head to head

Bullet Soul cover artvsGhosts 'n Goblins cover art

Bullet SoulvsGhosts 'n Goblins

Bullet Soul leans Execution (Pure Mechanics); Ghosts 'n Goblins leans Execution (Pure Mechanics).

EXECUTION9 /10READS1 /10VARIANCE1 /10OPTIMIZATION5 /10
Bullet SoulGhosts 'n Goblins

Axis by axis

Execution9 vs 9

Even - both lean on execution about the same.

Reads1 vs 0

Bullet Soul leans harder on reads: bullet patterns fixed, not adaptive

Variance1 vs 1

Even - both lean on variance about the same.

Optimization5 vs 6

Ghosts 'n Goblins leans harder on optimization: Weapon choice and route memorisation are mandatory

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Bullet Soul

full breakdown

Ghosts 'n Goblins