head to head
DOOM (2016) asks more than Burnout Paradise, and the gap is execution.

Execution · Pure Mechanics
Open-world arcade racer about boost and takedowns.

Execution · Pure Mechanics
Push-forward arena FPS where movement and aim are the whole game.
Burnout Paradise leans Execution (Pure Mechanics); DOOM (2016) leans Execution (Pure Mechanics).
DOOM (2016) leans clearly harder on execution.
Burnout Paradise
Boost timing, drift, takedown inputs
DOOM (2016)
Aim, movement, glory-kill timing all peak.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Burnout Paradise
Mostly AI and sandbox driving
DOOM (2016)
Demons scripted attack patterns.
Burnout Paradise leans a little harder on variance, though the gap is small.
Burnout Paradise
Crash physics and traffic spawns
DOOM (2016)
Minimal encounter randomness.
DOOM (2016) leans clearly harder on optimization.
Burnout Paradise
Car collection and event routing
DOOM (2016)
Rune and weapon mod picks meaningful.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.