head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Execution · Pure Mechanics
Burnout's most aggressive entry, adding traffic-checking to its takedown racing.

Execution · Practiced Mastery
A realistic motorcycle racing sim about precise lines, braking and bike setup.
Burnout Revenge leans Execution (Pure Mechanics); MotoGP 21 leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Burnout Revenge
Speed, traffic-checking, and takedowns demand sharp control
MotoGP 21
Braking points, throttle and racing lines demand precision
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Burnout Revenge
Rivals are mostly scripted aggression
MotoGP 21
AI scripted; online rivals add light positional prediction
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Burnout Revenge
Crash physics add chaos
MotoGP 21
Tire wear and weather introduce some chance
MotoGP 21 leans a little harder on optimization, though the gap is small.
Burnout Revenge
Shortcut and boost routing is learnable
MotoGP 21
Setup tuning and race strategy underpin lap times
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.