head to head
Cadence of HyrulevsNier: Automata
Cadence of Hyrule leans Execution (Practiced Mastery); Nier: Automata leans Execution (Practiced Mastery).
Cadence of HyruleNier: Automata
Axis by axis
Execution8 vs 8
Even - both lean on execution about the same.
Reads0 vs 1
Nier: Automata leans harder on reads: Enemies follow scripted patterns; no adaptive opponent
Variance3 vs 2
Cadence of Hyrule leans harder on variance: Procedural overworld layout shifts each save.
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

