head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Optimization · Light / Casual
A narrative horror-investigation game where uncovering the mystery outweighs any mechanical challenge.

Optimization · Light / Casual
A hand-animated narrative platformer where story choices outweigh its gentle puzzles.
Call of Cthulhu leans Optimization (Light / Casual); Forgotton Anne leans Optimization (Light / Casual).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Cthulhu
light stealth timing, mostly minor
Forgotton Anne
Light platforming with forgiving timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Cthulhu
no opponents, narrative investigation
Forgotton Anne
No adversaries
Call of Cthulhu leans a little harder on variance, though the gap is small.
Call of Cthulhu
skill checks add randomness
Forgotton Anne
Branching dialogue hides some outcomes initially
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Call of Cthulhu
stat allocation lightly solvable
Forgotton Anne
Simple energy puzzles with fixed solutions
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.