head to head
Call of Duty: Black Ops asks more than Fight Night 2004, and the gap is variance.

Execution · Competitive PvP
Cold War-era shooter pairing twitch multiplayer with the cult Zombies mode.

Execution · Competitive PvP
Analog-stick boxing testing punch precision and counter-baiting against human opponents.
Call of Duty: Black Ops leans Execution (Competitive PvP); Fight Night 2004 leans Execution (Competitive PvP).
Call of Duty: Black Ops leans a little harder on execution, though the gap is small.
Call of Duty: Black Ops
Gunfights hinge on aim and reaction speed
Fight Night 2004
Analog punch control and block timing are the core test
Call of Duty: Black Ops leans a little harder on reads, though the gap is small.
Call of Duty: Black Ops
Reading human opponents' positioning and timing
Fight Night 2004
Versus humans, baiting counters and feinting is genuine prediction
Call of Duty: Black Ops leans clearly harder on variance.
Call of Duty: Black Ops
Spawns, care packages, zombies RNG
Fight Night 2004
Outcomes follow inputs with little randomness
Call of Duty: Black Ops leans a little harder on optimization, though the gap is small.
Call of Duty: Black Ops
Class builds, map control, zombies routing
Fight Night 2004
Stat training and stamina management add a planning layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.