head to head
Candy Crush Jelly SagavsParty Hard
Candy Crush Jelly Saga leans Variance (Systems & Chaos); Party Hard leans Optimization (Systems & Chaos).
Candy Crush Jelly SagaParty Hard
Axis by axis
Execution1 vs 3
Party Hard leans harder on execution: Walking and stabbing need timing but little dexterity
Reads1 vs 0
Candy Crush Jelly Saga leans harder on reads: Solo with no opponent to predict
Variance6 vs 5
Candy Crush Jelly Saga leans harder on variance: Random candy drops drive each board's possibilities
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

