head to head

Castlevania: Aria of Sorrow cover artvsMiddle-earth: Shadow of War cover art

Castlevania: Aria of SorrowvsMiddle-earth: Shadow of War

Castlevania: Aria of Sorrow leans Optimization (Pure Optimization); Middle-earth: Shadow of War leans Optimization (Practiced Mastery).

EXECUTION4 /10READS1 /10VARIANCE3 /10OPTIMIZATION7 /10
Castlevania: Aria of SorrowMiddle-earth: Shadow of War

Axis by axis

Execution4 vs 5

Middle-earth: Shadow of War leans harder on execution: Same counter-heavy combat as its predecessor

Reads1 vs 1

Even - both lean on reads about the same.

Variance3 vs 4

Middle-earth: Shadow of War leans harder on variance: Random orc traits, betrayals, and fortress compositions

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Castlevania: Aria of Sorrow

full breakdown

Middle-earth: Shadow of War