head to head

Castlevania: Harmony of Dissonance cover artvsMario vs. Donkey Kong: Tipping Stars cover art

Castlevania: Harmony of DissonancevsMario vs. Donkey Kong: Tipping Stars

Castlevania: Harmony of Dissonance leans Optimization (Pure Optimization); Mario vs. Donkey Kong: Tipping Stars leans Optimization (Pure Optimization).

EXECUTION4 /10READS0 /10VARIANCE1 /10OPTIMIZATION7 /10
Castlevania: Harmony of DissonanceMario vs. Donkey Kong: Tipping Stars

Axis by axis

Execution4 vs 3

Castlevania: Harmony of Dissonance leans harder on execution: Fast dashes make combat forgiving.

Reads0 vs 0

Even - both lean on reads about the same.

Variance1 vs 0

Castlevania: Harmony of Dissonance leans harder on variance: Minor relic and drop luck.

Optimization7 vs 7

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Castlevania: Harmony of Dissonance

full breakdown

Mario vs. Donkey Kong: Tipping Stars