head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
A breezy open-world romp with gentle dodge-roll combat and light builds.

Execution · Practiced Mastery
Sumi-e Zelda-like where a wolf goddess paints the world back to life.
Cat Quest leans Execution (Practiced Mastery); Okami leans Execution (Practiced Mastery).
Okami leans a little harder on execution, though the gap is small.
Cat Quest
Dodge-roll combat is deliberately forgiving
Okami
Brush strokes and combat timing, forgiving
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Cat Quest
Monsters telegraph attacks from fixed scripts
Okami
Demons follow fixed patterns
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Cat Quest
Dungeon contents are fixed once found
Okami
Authored world with no randomness
Okami leans a little harder on optimization, though the gap is small.
Cat Quest
Gear and level routing is light and quickly mastered
Okami
Brush technique use, upgrades, and exploration
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.