head to head
Cataclysm: Dark Days AheadvsFTL: Faster Than Light
Cataclysm: Dark Days Ahead leans Optimization (Systems & Chaos); FTL: Faster Than Light leans Optimization (Systems & Chaos).
Cataclysm: Dark Days AheadFTL: Faster Than Light
Axis by axis
Execution1 vs 2
FTL: Faster Than Light leans harder on execution: Pause-and-play tactics, no input precision.
Reads0 vs 0
Even - both lean on reads about the same.
Variance7 vs 7
Even - both lean on variance about the same.
Optimization9 vs 9
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

