head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is optimization, and it is a single point.

Optimization · Practiced Mastery
Solving block-tower routes quickly enough to outrun the timer.

Execution · Practiced Mastery
A sharpened medieval sim-RPG balancing sword timing with skill planning.
Catherine: Full Body leans Optimization (Practiced Mastery); Kingdom Come: Deliverance II leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Catherine: Full Body
Climbing fast under a rising floor demands quick precise inputs
Kingdom Come: Deliverance II
Refined directional combat, demanding inputs
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Catherine: Full Body
Versus modes against humans add a thin prediction layer
Kingdom Come: Deliverance II
Enemy AI somewhat reactive
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Catherine: Full Body
Block layouts are fixed; little randomness once learned
Kingdom Come: Deliverance II
Skill check rolls under hood
Catherine: Full Body leans a little harder on optimization, though the gap is small.
Catherine: Full Body
Block-pushing techniques and route knowledge are the real ceiling
Kingdom Come: Deliverance II
Skill, alchemy, and gear routing matter
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.