head to head
The Elder Scrolls V: Skyrim asks more than Centurion: Defender of Rome, and the gap is execution.

Optimization · Pure Optimization
Managing provinces, taxes and legions as a solvable empire-building system.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
Centurion: Defender of Rome leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
The Elder Scrolls V: Skyrim leans clearly harder on execution.
Centurion: Defender of Rome
Issuing orders and chariot minigames need little dexterity
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Centurion: Defender of Rome leans a little harder on reads, though the gap is small.
Centurion: Defender of Rome
AI rivals follow fixed diplomatic and military logic
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
Centurion: Defender of Rome leans a little harder on variance, though the gap is small.
Centurion: Defender of Rome
Battle outcomes and rival behaviour carry some hidden randomness
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Centurion: Defender of Rome leans a little harder on optimization, though the gap is small.
Centurion: Defender of Rome
Provincial economy, taxation and legion deployment are solvable systems
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.