head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
Survival planning and base economics wrapped around modest stealth shooting.

Optimization · Practiced Mastery
Chaotic co-op kitchen game solved by ruthless division of labor.
Chernobylite leans Optimization (Practiced Mastery); Overcooked leans Optimization (Practiced Mastery).
Overcooked leans a little harder on execution, though the gap is small.
Chernobylite
Stealth and gunplay matter but are forgiving
Overcooked
Chopping, carrying, and plating under the clock
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Chernobylite
Enemies are scripted patrols, not adaptive minds
Overcooked
Kitchens don't adapt; teammates aren't opponents
Chernobylite leans a little harder on variance, though the gap is small.
Chernobylite
Mission events and world states shift between days
Overcooked
Order queue randomness within known sets
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Chernobylite
Base building, companion management and resource planning dominate
Overcooked
Station assignment and task routing win stars
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.