head to head
Child of LightvsXenogears
Child of Light leans Optimization (Pure Optimization); Xenogears leans Optimization (Pure Optimization).
Child of LightXenogears
Axis by axis
Execution2 vs 3
Xenogears leans harder on execution: Gear AP combos and deathblow inputs require some sequence awareness
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Xenogears leans harder on variance: Random encounter rate and minor gear fuel variance present
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

