head to head
Children of the SunvsMetal Gear Solid: Peace Walker
Children of the Sun leans Optimization (Practiced Mastery); Metal Gear Solid: Peace Walker leans Optimization (Practiced Mastery).
Children of the SunMetal Gear Solid: Peace Walker
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads0 vs 1
Metal Gear Solid: Peace Walker leans harder on reads: Enemy AI is scripted and predictable.
Variance1 vs 2
Metal Gear Solid: Peace Walker leans harder on variance: Missions are fixed; soldier recruitment adds slight randomness.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

