head to head

Chronology cover artvsTrine cover art

ChronologyvsTrine

Chronology leans Optimization (Practiced Mastery); Trine leans Optimization (Pure Optimization).

EXECUTION4 /10READS0 /10VARIANCE0 /10OPTIMIZATION6 /10
ChronologyTrine

Axis by axis

Execution4 vs 4

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance0 vs 1

Trine leans harder on variance: Levels are static and fully visible

Optimization6 vs 7

Trine leans harder on optimization: Choosing the right hero and contraption solves each obstacle

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Chronology

full breakdown

Trine