head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Reads · Mind & Math
Real-time PvP card battler decided by elixir trades and outguessing your opponent.

Reads · Mind & Math
Naval PvP with positional warfare.
Clash Royale leans Reads (Mind & Math); World of Warships leans Reads (Mind & Math).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Clash Royale
Placement precision and elixir timing under pressure
World of Warships
Slow aim with long lead times
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Clash Royale
Live human opponent baits and counters you
World of Warships
Map positioning and spotting are reads
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Clash Royale
Opponent's deck hidden until cards appear
World of Warships
Shell dispersion and matchmaker swings
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Clash Royale
Elixir trades and matchup theory are deep
World of Warships
Captain skills and ship builds deep
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.