head to head

Clockwork Tales: Of Glass and Ink cover artvsFull Throttle Remastered cover art

Clockwork Tales: Of Glass and InkvsFull Throttle Remastered

Clockwork Tales: Of Glass and Ink leans Optimization (Systems & Chaos); Full Throttle Remastered leans Optimization (Light / Casual).

EXECUTION1 /10READS0 /10VARIANCE2 /10OPTIMIZATION4 /10
Clockwork Tales: Of Glass and InkFull Throttle Remastered

Axis by axis

Execution1 vs 1

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance2 vs 1

Clockwork Tales: Of Glass and Ink leans harder on variance: Object placements are unknown only until spotted

Optimization4 vs 3

Clockwork Tales: Of Glass and Ink leans harder on optimization: Hidden-object scenes and minigames have fixed findable solutions

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Clockwork Tales: Of Glass and Ink

full breakdown

Full Throttle Remastered