head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
Unforgiving boat-handling execution across 25 memorisable scripted trials.

Execution · Pure Mechanics
Precise jump execution across fixed levels with secrets to memorise.
Cobra Triangle leans Execution (Pure Mechanics); Super Mario World leans Execution (Pure Mechanics).
Cobra Triangle leans a little harder on execution, though the gap is small.
Cobra Triangle
Boat handling on auto-scrolling water punishes every slip
Super Mario World
Perfect inputs trivialise every jump, spin and cape flight
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Cobra Triangle
Hazards and enemies follow fixed Rare-designed scripts
Super Mario World
Scripted Koopas adapt to nothing
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Cobra Triangle
Courses are identical on every attempt
Super Mario World
Levels are fixed; nothing hidden survives one playthrough
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Cobra Triangle
Power-up routing and objective knowledge smooth the gauntlet
Super Mario World
Secret exits and route knowledge add a modest solvable layer
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.