head to head
Command & Conquer 3: Tiberium WarsvsStronghold: Crusader
Command & Conquer 3: Tiberium Wars leans Optimization (Grand Arena); Stronghold: Crusader leans Optimization (Mind & Math).
Command & Conquer 3: Tiberium WarsStronghold: Crusader
Axis by axis
Execution6 vs 5
Command & Conquer 3: Tiberium Wars leans harder on execution: Fast micro on squads and harvesters
Reads6 vs 6
Even - both lean on reads about the same.
Variance3 vs 4
Stronghold: Crusader leans harder on variance: Goods market prices and siege equipment availability fluctuate
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

